Our games

Projects

From early prototypes to worlds nearing release — here's what we're forging in the workshop.

Rival Circuit: Esports Manager
In DevelopmentQ2 2027

Rival Circuit: Esports Manager

Turn a struggling org into a championship dynasty.

A story-driven esports management game where you take control of a struggling professional organization and build it into a champion. Recruit and develop players, manage contracts and team chemistry, secure sponsors, upgrade facilities, and adapt to an ever-changing competitive meta. Every season reshapes the league, and every decision shapes your team's finances, reputation, roster, and long-term legacy.

ManagementStrategyStory-drivenEsports
PC
The Archive Line
In Development2027

The Archive Line

Three playbacks per message. Then it's gone forever.

You're a contractor for a dying legacy phone company, digitizing decades of old voicemails before the servers shut down for good. Three playbacks per message, then you transcribe — accuracy builds your reputation, while creative embellishment earns quick cash at the cost of your credibility. Weekdays you work for pay; weekends you track down families to personally deliver preserved messages — a quiet act of humanity the company never cared about. It all plays out on a single desk.

NarrativeSimulationMystery
PC
Aurelith
Prototype2028+

Aurelith

Climb the tournament tower, one deck at a time.

A deck-building roguelike of strategic one-on-one duels. Take control of a unique fighter — each a distinct combat archetype with their own deck, abilities, and weaknesses — and battle up an escalating tournament tower. Earn new cards, upgrade techniques, and collect powerful items to develop a custom fighting style. Defeat ends the run but unlocks new fighters and progression for the next. Competitive PvP is planned down the line.

RoguelikeDeckbuilderStrategy
PC